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Thread: XboxSDK

  1. #121
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    Default Re: XboxSDK

    Quote Originally Posted by ModioHomeBasic View Post
    Mediafire is being an ass so I'm trying a Dropbox public folder. I'll let you know when it's uploaded.

    Mediafire: Save20120608142514.zip
    Dropbox: http://dl.dropbox.com/u/29423143/Save20120608142514.zip

    Edit: There is 17 gold and 128+ iron and a couple stacks of redstone. If you turn around from spawn your see the main cave entreance and it looks homely to start with and then there is a MASSIVE cave system underneath where I found the gold. There is more but you have to find it. Will update the upload as I find more but unfortunatelly I haven't found any Diamonds yet. This is 100% legit map and no item duplication has been exploited even though it has a dispenser in the chest. Have fun adding to the map if you like it already.
    So all those save you sent me have bad table data, and I'm not sure why or what happened to them, however the header that gets rehash and resigned is working. Perhaps before you upload a save run it though something like le-fluffy or horizon, new modio etc... just to make sure all data is valid.
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  2. #122
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    Default Re: XboxSDK

    Quote Originally Posted by synmuffin View Post
    So all those save you sent me have bad table data, and I'm not sure why or what happened to them, however the header that gets rehash and resigned is working. Perhaps before you upload a save run it though something like le-fluffy or horizon, new modio etc... just to make sure all data is valid.
    ^ If the hash tables are ****ed, modio wont make a difference, you will have to use Le fluffie re build feature, or Horizon safe mode.
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    1147523]We're also announcing that Modio will now follow a strict weekly update schedule where we will guarantee a new release on a weekly basis to keep Modio fresh and working perfectly.

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    synmuffin (06-15-2012)

  4. #123
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    Default Re: XboxSDK

    I also tested and had the same problem as you. I will try the old Modio as I was using the 4.0 BETA to extract and null ID's so I will use the old one and see if it makes a difference or it might be the compression or upload. No idea right now!
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  5. #124
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    Default Re: XboxSDK

    Quote Originally Posted by ModioHomeBasic View Post
    I also tested and had the same problem as you. I will try the old Modio as I was using the 4.0 BETA to extract and null ID's so I will use the old one and see if it makes a difference or it might be the compression or upload. No idea right now!
    When a save is uploaded to the site all ID's are nulled by default. So there is no need to do the nulling yourself
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  6. #125
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    Default Re: XboxSDK

    Quote Originally Posted by djekl View Post
    When a save is uploaded to the site all ID's are nulled by default. So there is no need to do the nulling yourself
    I didn't null the ID's! I nulled them before putting it on Mediafire though. It's a 15MB file which should upload in 5-10mins but for some reason, Mediafire and Dropbox don't seem to like either my Internet connection or the .bin file format. I have PM my latest link to synmuffin but haven't heard back from him to see if it works this time.
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  7. #126
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    Default Re: XboxSDK

    Quote Originally Posted by ModioHomeBasic View Post
    I didn't null the ID's! I nulled them before putting it on Mediafire though. It's a 15MB file which should upload in 5-10mins but for some reason, Mediafire and Dropbox don't seem to like either my Internet connection or the .bin file format. I have PM my latest link to synmuffin but haven't heard back from him to see if it works this time.
    It seems to be all good! :)
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  9. #127
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    Default Re: XboxSDK

    It's weird, my PC uploads fine one min, the next it fails! When I've tried uploading to XboxSDK the first time doesn't upload and the next time I try uploading it the page takes about 5sec and then says it can't connect then when I check the list, there it is! I was having issues with my broadband the other day though so that might have been the problem!
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  10. #128
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    Default Re: XboxSDK

    So just to give everyone a heads up we've now got a C++ sample application I did up today. Downloads and src as availabel on the website & github:

    XboxSDK: https://xboxsdk.com/api/downloads

    GitHub C++ Source: https://github.com/xboxsdk/XboxSDK-API-Example-CPP
    GitHub C++ Executable: https://github.com/downloads/xboxsdk...PP_Example.zip

    Happy to help out anyone interested in trying C++ with XboxSDK as well as answering any questions I can on the app above ^.
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