How to take Screenshots on your Jtag/RGH using SDK
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  1. #1
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    Default How to take Screenshots on your Jtag/RGH using SDK

    I'm copying this tutorial from Take screenshots on your Jtag using the Xbox 360 SDK (No capture card required)

    But adding my links to the SDK that I just uploaded myself, it's 11164, which seems to be very hard to find.
    This tutorial will show you how to take screenshots of any application / game running on your JtaggedXbox 360 using the Xbox 360 SDK.

    The advantage of using the SDK to take screenshots is you do not need a HD capture card to take high quality screenshots, you can do it directly from your computer.

    The disadvantage however is you will need to find the Xbox 360 SDK, it shouldnt be hard at all if your capable of using Google, however I can not link to it here, any requests for it will be ignored / deleted.

    You will require:
    • A Jtagged Xbox 360 connected to your home network
    • Dashlaunch installed
    • Xbdm.xex
    • The Xbox 360 SDK installed on your computer (If you Google XDKSetupXenon11164.3.exe you might find it)
    Getting started:

    This guide will presume you have some basic knowledge about your Jtagged Xbox 360, Dashlaunch will already be installed and you will have some way of copying files on to your Xbox 360's internal hard drive.

    Copy xbdm.xex to the root of your internal hard drive.
    Now edit your launch.ini (should also be on the root of your hard drive) and add:


    [Plugins]
    plugin1 = Hdd:\xbdm.xex


    Here is my launch.ini to refer to if you are having trouble.



    When xbdm.xex is on the root of your hard drive, and you have told your launch.ini to load xbdm.xex as a plugin turn your console off and turn it back on again. The xbdm plugin will load and always be running in the background.

    You should now be ready to configure the Xbox 360 SDK to find your Jtag.

    Click the Xbox 360 Neighborhood icon on your desktop, then click Add Xbox 360



    Click next



    Enter the IP address of your Jtagged Xbox 360



    If you do not know the IP address of your console you can find it out under System Settings > Network Settings > (Select wired or wireless depending on your 360's connection) > Configure Network

    Your IP address will be shown:



    Next set your Jtag as the default Xbox 360 Development Kit when asked



    You should now be setup



    Taking a screenshot:

    When you enter the Xbox 360 Neighborhood you should see a development kit present called Jtag



    To take a screenshot all you need to do is right click on the Jtag icon and select "Screen Capture"



    A screenshot of what ever is on the Xbox 360's screen at the time will be saved in your My Pictures folder on your PC

    Example: The Dashboard, click for a full 1080p screenshot.



    Taking screenshots of certain games produces some weird results, Geometry Wars 2 is a good example of this. However in general you should be able to take high quality screenshots of many games.

    If you want to disable the plugin simply remove the plugin1 = Hdd:\xbdm.xex from your launch.ini and re start your console.

    Some random screenshots I have taken are attached below, enjoy.


    Links:

    XDKSetupXenon11164.3.part1.rar
    XDKSetupXenon11164.3.part2.rar
    XDKSetupXenon11164.3.part3.rar
    XDKSetupXenon11164.3.part4.rar
    XDKSetupXenon11164.3.part5.rar
    Just download all 5 and extract them and install.
    The reason I didn't write up a tut myself is because I don't think it can get more detailed then this
    Last edited by Heisenberg; 02-29-2012 at 09:55 AM.

    Watch out guys.

  2. The Following 4 Users Say Thank You to Heisenberg For This Useful Post:

    Jarvan IV (02-29-2012), Oscan (02-29-2012), Ramsay Bolton (02-29-2012), Tergat (02-29-2012)

  3. #2
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    Default Re: How to take Screenshots on your Jtag/RGH using SDK

    Great tutorial. Might use this when I get my RGH. ;)

    Spoiler:

    Click this to see my Youtube and my Twitter:





  4. #3
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    Default Re: How to take Screenshots on your Jtag/RGH using SDK

    I know the pictures broke, they did from the source. I will take more tonight or tomorrow morning replacing them;/

    Watch out guys.

  5. The Following User Says Thank You to Heisenberg For This Useful Post:

    KiD CuDi (02-29-2012)


 

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